This is a job for a 2D & 3D artist, developing art assets for use in Unity as part of our intro & main menu scene.
We've got the basics set up and the scene has a good composition for another artist to join us to begin fleshing out the scene with additional 2D & 3D elements.
This is a paid job, terms & rates negotiable. This is a 1099NEC Contract job, and you must be eligible to work remotely in the United States, and receive payment in USD via wire or bank transfer.
The scene is of our Fragment, one of many millions. We're an observer, looking out over this detail rich landscape, towards the horizon where the "bow" of the plate ends. Beyond the horizon we're looking at the center of this mega-structure, a kind of Dyson Swarm, where a "dragon" eats the sun each day & night. Another doomed Fragment slams into the mouth of this dragon and is destroyed, as a pulse of light falls from the dark side of the dragon to reach a pillar.
This represents the player's starting cast of character arriving on this strange world.
A quick little cinematic movement, a taste of the setting, some immersive atmosphere, while the game loads in. 5-6 seconds, then it's over, and the camera remains settled from here on as the player navigates the menus.
It will likely also feature predominantly in the game's promotional materials and Steam page.
Apply now in the Career Portal with the title “Main Menu Artist for Project Morningstar” in the text, select 2D or 3D artist, and a link to your Portfolio, Past Projects, and Desired Payrate & Method for a project like this. We are willing to negotiate rates. For our security and yours, we only accept upfront installments upon clear and significant delivery of in-progress files after signing the NDA & Contract Agreement. Final delivery of assets and payment are handled upon completion, and contract terms will include terms & rates for any touch-ups or alterations in the future.

